Starfinder: Dead Suns
Doctor Winslow Arizona
Shirren, Scholar, Mystic, Doctor
Doctor Winslow Arizona
Medium Humanoid (Shirren)
Male Shirren Mystic 3
Chaotic Good Scholar
Init +1; Senses Blindsense (30ft), Darkvision (Armor Upgrade)
Languages Common, Shirren, Vercite, Vesk, Kasatha
EAC 12 (+1 Dex, +1 armor)
KAC 13 (+1 Dex, +2 armor)
HP 18; SP 21; RP 4
Saving Throws Fort +2, Ref +2, Will +7
Speed 30 ft.
Melee Scalpel +0 (1d3 Slashing)
Ranged 30 ft. Static Arc Pistol +3 Crit: Arc2 (1d6+1 Shock, set to Non-Lethal by default)
Ranged 30 ft. Needler Pistol +3 (1d4+1, by injection)
Spells (Save DC 13 + Spell Level)
1 (3+1/day) – Command, Life Bubble, Mystic Cure (Connection Spell), Remove Condition-lesser, Wisp Ally
0 (at-will) – Daze, Detect Affliction, Detect Magic, Psychokinetic Hand, Stabilize, Telekinetic Projectile
Abilities Str 10 (+0), Dex 12 (+1), Con 12 (+1), Int 14 (+2), Wis 16 (+3), Cha 9 (-1)
Armor/Weapon Proficiencies Light Armor, Basic Melee Weapons, Small Arms
Skills Computers +8, Culture +8, Diplomacy +5, Life Sciences +8, Medicine +9, Mysticism 109, Perception +9, Physical Sciences +7, Profession Cook (Wis) +7, Sense Motive +9
Feats Medical Expert (Treat deadly wounds with Medpatch as a full action), Skill Synergy (Computer, Sense Motive)
Racial Traits Blindsense (Vibration)- 30ft; Communalism – can roll Attack/Skill 2x and take the higher result (1xday) if an ally is within 10ft; Limited Telepathy – 30ft with a shared language
Healing Touch – Once per day, you can spend 10 minutes to magically heal an ally up to 5 Hit Points per mystic level.
Healing Channel- spend 1Resolve Point to channel healing energy. Self = move action. Ally you touch= standard action. All allies within 30 ft = full action. Restores 2d8 Hit Points + 2d8/3rd level
Mindlink- You can form a mental link with creatures you touch, communicating information rapidly through it. You can use mindlink at will as a spell-like ability, though only once per day on any given individual.
Channel Skill- You gain a +1 insight bonus to skill checks with your connection’s associated skills.
Weapon Specialization- You gain Weapon Specialization as a bonus feat for each weapon type this class grants you proficiency with.
Lifelink- At the start of each turn, you can choose an ally within30 feet who has taken Hit Point damage and transfer her wounds to yourself, up to your mystic level to your Hit Points. This doesn’t require any action on your part. You can’t prevent or reduce the damage you take from lifelink.
Theme Abilities Class Skill: Physical Sciences (Chemistry) Check DC -5
Possessions Static Arc Pistol, Needler Pistol, Second Skin Armor, Comm Unit, Medkit, Cooking Kit, Professional Clothes (Doc x2), Professional Clothes (cook), Everyday Clothes (x2)
Medpatch (x4), Serum of Healing (6), Antitoxin (3)
Cash 754 (09/29/17) ???