Starfinder: Dead Suns

Session 2
The Rat Race

Absalom Station – Fusion Queen

The crew helped Twitch down from the air conditioning vent in the ceiling and then set about ransacking the office for evidence. The ysoki found a datapad in Ferani Nadaz’s* desk and set to work accessing the data it contained. A few minutes later, he found what they needed. There were numerous files confirming many of the gang’s criminal activities – including several communications between Astral Extractions and the Downside Kings. One of these messages ordered the gang to kill Duravor Kreel both as a message to the Hardscrabble Collective that the corporation meant business and to keep the Starfinder Society from getting too curious about the Acreon and the Drift Rock.

He shared his findings with the others, and Galakrond suggested he send the files to Chiskisk, just in case. While he did that, the rest of crew finished looting and discussed their exit strategy. Since Kusanagi and Twitch had not been seen by anyone in the Fusion Queen who was still alive, the pair climbed back into the air ducts and made their way back to the roof. The other three, whose faces had likely been photographed, shrugged and strolled out of the storage room and into the front of the club. Most of the customers had fled after the fighting had moved into the back, but several employees and performers were still hunkered down. Boske grabbed a bottle of scotch off the bar as he passed, and no one stopped the trio from leaving. Winslow took point then, leading the vesk on a circuitous path until they eventually met the rest of the crew back at the Lorespire Complex.

Absalom Station – Lorespire Complex

After another short wait in the lobby, the crew reported in person to Chiskisk. The shirren commended them for their successful investigation and thanked them for risking their lives to find justice for Duravor. They asked the crew to keep the details of the raid on the Fusion Queen to themselves but didn’t show much sympathy for the violent gang. Chiskisk asked for the datapad with the documents implicating the Downside Kings in Kreel’s murder. They explained that the Starfinders would further verify the communications then turn the evidence over to station officials. They also recommended that the crew leave any ramifications of Astral Extractions’ possible criminal enterprises to Absalom Station’s legal system. The company had a powerful presence on the station, and Chiskisk didn’t want the Starfinder Society to risk a battle that neither has much chance of winning.

Chiskisk was interested and somewhat troubled by the revelation that Astral Extractions was attempting to keep the Starfinders away from the Acreon and the Drift Rock. As such, the shirren asked the crew to keep their eyes, ears, and antennae open for any further news about the contentious ship and its mysterious cargo that might be of interest to the Society. With the debriefing complete, Chiskisk was pleased to officially welcome the crew into the ranks of the Starfinder Society. He invited them all back to the Lorespire Complex in the morning for Commencement.

Absalom Station – The Spike

Galakrond was keen for the crew to divest themselves of the armor and extra weapons looted from the Downside Kings. He offered to take the haul to Julzakama to pawn it all off, and the others agreed. The vesk pawnbroker was amused at the bloodstained offerings, but he didn’t ask any questions and happily took the gear in trade. Twitch had held one item in reserve, stopping by Level 21 to pay a visit to Jabaxa. He was able to meet with the gang leader much more quickly, and he offered Hatchbuster’s ceremonial plate as a trophy. The old ysoki grinned and expressed his appreciation for the tribute. He took the armor, but insisted on paying the younger ratman for it all the same. The outlaws parted as friends.

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Absalom Station – Lorespire Complex

After their graduation ceremony, the crew was summoned to meet Guidance, the Starfinder Society’s compiled intelligence of Starfinder personalities. As the doors slid open, a green holographic image of a middle-aged human woman shimmered into view at the center of the room.

“Greetings,” it said. “I am Guidance. Please use the cheek swabs in the open receptacle to provide a genetic sample for Starfinder Society identification purposes. If desired, you may also place your hand on the glowing panel to receive a subdermal implant further marking you as a member of the Society.” The two vesk did not hesitate to accept the implant, and Dr. Winslow followed their lead. The other two were leerier, and opted not to accept. They all consented to provide the DNA swab, however. With that completed, Guidance continued.

“It is our pleasure to officially welcome you into the Starfinder Society. Today is the commencement of your new role as Starfinder field agents. It is our tradition, at the end of the graduation ceremony, for new graduates to present themselves to the heads of our most prominent factions and complete a task at those leaders’ behest. This allows the leaders of these groups to become familiar with all new Starfinder agents, and it provides a constant supply of agents for handling situations in our holdings on Absalom Station. While these tasks were formerly symbolic, the heavy loss of Starfinder agents in the Scoured Stars necessitates that these missions become something more. Please treat any tasks given with the gravity you would grant any other Starfinder assignment.”

“Could you tell us about the Scoured Stars,” said Kusanagi.

“Certainly. In the aftermath of the Gap came the revelation of faster-than-light travel by means of the Drift. It was during this time that the Starfinder Society formed and became one of the eminent organizations of the Pact Worlds. The gift of rapid interstellar travel facilitated a sudden land rush by colonists and corporations alike, and as exploration became an extremely lucrative business, the information that Starfinder agents retrieved secured the Society’s prestige and wealth.

“This prosperous age recently came to an abrupt end within the star systems known as the Scoured Stars. An armada containing almost eighty percent of the Society’s agents and assets joined the Society’s First Seeker on a mission to the Scoured Stars, only for all its transmissions to cease. When the remaining Starfinders in the Lorespire Complex attempted to make contact, they discovered a terrifying truth: the Scoured Stars were now cut off from the rest of the multiverse by a barrier of incomprehensible power.

“The events of the Scoured Stars left the Starfinder Society diminished, as most of the Society’s agents and assets resided within the now inaccessible systems. The Society’s prestige waned, and many of the Starfinders’ distant holdings fell to alien forces within months of the incident. Only the actions of one outspoken Starfinder, Content Not Found: elsebo, has held the Society together. Even with the dedication of Luwazi and her allies, the Society suffered further losses as some disillusioned agents opted to part ways with the organization. Maintaining the Society’s interests has proven a challenge for the remaining agents to handle, so Luwazi turned to outside assistance from reputable mercenary organizations.

“Luwazi’s hopes now rest in the hands of a new generation of recruits and ambitious factions. Today is a momentous day for the Society, as it marks the graduation of the first wave of fresh agents from accelerated Starfinder training. You represent the first step the Starfinder Society is taking to reposition itself at the forefront of galactic exploration.”

We are the Starfinders’ hope? Winslow sent to his companions telepathically. They exchanged glances with one another but said nothing. Guidance provided an overview of the four primary factions in the Society, as well as the names of their leaders and where they might be found. The crew decided to first seek out the Acquisitives, but before they sought the faction leader, they decided to get the latest news on the station.

People around the station seemed increasingly amenable to Starfinders lately. They respected both the dogged veteran field agents who were not lost in the Scoured Stars disaster and the new recruits, whose presence brought renewed hope. Stating one’s association with the Starfinder Society was likely to garner support from the locals of Absalom Station. In other news, there was growing concern about the side effects of the station’s Starstone core – a mystical device that allowed for quick travel through the Drift back to Absalom Station. The talking heads claimed that the starships of the Armada were increasingly at risk of bringing back undetected alien life, simply because the policing Stewards lacked the numbers to search every orbiting ship.

Everyone seemed to be excited about the upcoming junkrace. Apparently some nobody had mouthed off to Ratrod, the reigning junkrace champion. People knew that trash talking really got under Ratrod’s fur and wondered whether more harsh words would be exchanged before the race. Many others were excited that the latest prerelease song from sugar-pop sensation Strawberry Machine Cake was about to be released. Unlike previous releases, the band was putting out a limited-edition physical copy prior to the concert when the released single and additional tracks were scheduled to debut and become available in digital form.

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Absalom Station – Nyori Pallisades

The Acquisitives represented the result of Luwazi Elsebo’s efforts to hold the Society together by hiring mercenaries to fill the role of missing Starfinders. Many mercenaries realized that the Society was a far more lucrative venture – both monetarily and in terms of popularity – than their old line of work. The faction’s current leader, Content Not Found: Radaszam “The Dealmaker,” was concerned with maintaining the organization’s public-facing reputation, as well as the reputation and fame of those Starfinders directly serving the Acquisitives’ interests.

The Acquisitives’ leader kept a public-facing office in the Nyori Palisades, a luxurious neighborhood located in Absalom Station’s transparent central dome. The plain white doors of the office slid open to reveal a stark, dimly lit room. The chamber was bleak and expressionless in its emptiness – no vanities lined its smooth black walls, and no signs of use marred its smooth black furniture. The only occupants of the suite were a bug-eyed tadpole wriggling in a glowing blue aquarium and a reptilian vesk seated behind an onyx desk. The vesk gestured to a number of chairs in front of him, his features sharply illuminated by the light of his desk’s green holoscreen. “The new graduates,” he greeted, in a low and pleasant voice. “Good day. I am Radaszam, though since you are here, I should hope you already knew.

“I trust you are aware of our Society’s traditions, so I will cut to the point. I have a minor situation that needs resolution. One of our members, a human named Laboni, had a rather public altercation with a junk scavenger from the Spike. You might be more familiar with the scavenger than I, actually. He is a ysoki who fancifully calls himself Ratrod. I am told he runs a popular racing competition that has, hmm, several hundreds of thousands of viewers on the station’s infosphere. For some reason, Laboni felt the need to tell him that any ‘real’ mechanic could easily beat the garbage that Ratrod and his associates slap together. Now that Ratrod has issued an infosphere-wide demand that she race him and prove it, Laboni doubts she can back that claim up.”

Radaszam sighed. “Embarrassing, isn’t it?” The crew nodded agreement. “Not really the sort of troublemaker that suits our Society. Perhaps she would be better suited to the bottom of a trash compactor…”

“It can be arranged,” said Galakrond.

“Heh. No, we cannot afford to throw her out, not after so many Starfinders were lost in the Scoured Stars. Besides, we can’t let people think we are so weak that we can’t control our own members, or that we cannot stand up to a scrapyard junker. No, I would like you to assist Laboni in winning this race. Show our detractors that even the least of our Society is not someone to be trifled with.”

The crew accepted the assignment, albeit somewhat reluctantly. Radaszam gave them directions to the race’s location in Botscrap and handed them badges marking them as Laboni’s official pit crew. He suggested that they not delay, as they would need as much time as possible to help with the race.

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Absalom Station – Botscrap

Ratrod’s racing circuit was a hollowed-out section of a mountain of spare parts in Botscrap, the track specifically sanctioned by the ysoki-dominated Salvage Union that controls most of the yards. When the crew arrive at the competitors’ entrance, a small robot informs them of the basic rules of the race: racers and their pit crews were to build and improve their vehicles from the available scrap around the racetrack, and vehicles built at previous junkraces could return. Racers were allowed to fire upon other competitors during the race, but firing into the audience or ramming other racers with one’s own was grounds for immediate disqualification. Racer weapons had to be nonlethal and could affect only opponents’ vehicles.

Laboni was easy to find in the crowd due to her paisley clothes and bright white lab coat. She was in her late teens, and after introductions were made it was clear that she felt sheepish about the whole debacle. She said that she was merely aping the opinions of her seniors in the field and got carried away. Laboni was incredibly grateful to the crew for showing up to support her, as she knew she could not win the race on her own.

Winslow was not terribly impressed with the young woman, and he asked her what she was good at. Laboni espoused to be a skilled mechanic and had worked hard to pull together a decent racer from the piles of junk in Botscrap. Unfortunately, she was not a pilot and had no experience with weaponry. She showed her racer to the crew, and after Twitch inspected the vehicle, he begrudgingly admitted that it was not a bad start. Its best feature was that it could be controlled remotely by of the crew while Laboni sat in the driver’s seat. The mechanic conscripted Boske and Laboni to assist him with finding useful scrap to upgrade the team’s junkracer. Kusanagi skulked off, and Winslow and Galakrond decided to check out the other five pilots and their vehicles.

Lemgem was a blue-haired gnome covered in piercings, tattoos, and augmentations. A short conversation reveals she is obsessed with continual alterations to herself and her racer, to the point where her vehicle modifications skirt the bounds of common sense. She piloted a sleek racer that lacked any weaponry at all. Still bearing the scars of the fight that killed her dragonkin partner, Nyizin was a white-furred ryphorian racer with an obvious death wish. Unstable black-market mods made of dragon bone and elemental energies filled her bulky junkracer, which bore a single kinetic weapon. Orsis was a stoic, dark-haired damaya lashunta who looked unfairly good in black and gold. His spherical junkracer seemed fairly well armored and like Nyizin’s vehicle, it had a mounted kinetic weapon.

Velocity was a beautiful android with silver hair and skin. They had self-modified to have both masculine and feminine attributes and had decorated their clothing eyelids, and lips with bright, colorful patterns. While the android was rumored to be a very good pilot, they struggled with engineering and had never won a race – they had mostly sought entertainment by shooting at other racers during previous competitions, as evidenced by the three weapons attached to their well-armed junkracer. Ratrod was a ysoki with mottled gray-and-white fur and a showman’s personality. People in the Spike considered him something of a hero to the ysoki-dominated Scrap Union. Galakrond remembered what they’d heard around the station about the ratman and during their brief conversation casually expressed how unimpressed he was before walking away. The vesk grinned as he heard Ratrod sputtering behind him.

Back at Laboni’s junkracer, the crew were approached by race officials and informed that Kusanagi had been tossed out of the engine pit for attempting to sabotage another racer’s vehicle. They were told in no uncertain terms that if any of the pit crew were caught cheating again, the entire team would be disqualified. Twitch called the android to ask what happened, and Kusanagi told him that he’d managed to muck up Orsis’ steering column before he was caught. Unfortunately, the android was the best pilot in the crew and his expulsion threw a wrench in the works.

The two hatched a plan, and Twitch asked Winslow to go get lunch for the crew and meet with Kusanagi on the outside. A few minutes later, “Winslow” – in truth Kusanagi disguised by the holoskin the crew had found in Ferani Nadaz’s storage closet – returned with lunch for the team. By the time they finished eating (and congratulating themselves on their cleverness), it was time for the race to start.

The crew got their junkracer to the starting line. They had added a second energy weapon, enhanced the steering, and greatly increased the speed of the vehicle. It was just as fast as Ratrod’s junkracer, if more poorly armored. They also had twice as much firepower as the ysoki champion, even if his weapon was more accurate. Each of the vesk had a remote for one of the guns and the disguised android held the controller for steering Laboni’s junkracer. Everyone was ready with they received the starting signal.

The crew matched Ratrod’s speed in taking an early lead, with Orsis just behind, trailed by Velocity, Nyizin, and Lemgem. Predictably, the ysoki targeted Laboni, which caused problems a short while later when her junkracer was also struck by one of Velocity’s weapons. The trigger-happy android was shooting at each of the racers in front of their vehicle. The crew fell into third as Lemgem’s vehicle moved into second place behind Ratrod. Velocity was close behind Laboni, trailed by Orsis and Nyizin.

The ryphorian then made a move, launching her bulky junkracer from last place to third in a single burst of speed. Ratrod narrowly held the lead over Lemgem. Laboni, Velocity, and Orsis brought up the rear of the racers. Then Ratrod took a couple of shots and crashed into some junk on the sidelines, costing him speed. The crew caught up to him to tie for the lead, with Lemgem just behind. Nyizin held onto fourth place with Velocity and Orsis trailing.

Ratrod and Laboni remained neck and neck, pulling ahead of the rest of the racers as Lemgem spun out and fell to fifth place. Nyizin and Velocity pulled ahead of the gnome, while Orsis remained in last place. The end of the race was in sight, and though the crew’s shots missed Ratrod, one of Velocity’s struck the ysoki’s vehicle, and sent him into the sidelines again. Laboni’s racer zoomed past the champion and past the finish line, and the crowd went wild!

On the victor’s platform, Laboni publically apologized to Ratrod for her previous statements. The ysoki’s pride clearly still hurt, but the gesture compelled the Salvage Union to offer her extra cash and prizes. Additionally, the praise went to her head and she vowed to become a regular competitor on Ratrod’s show. The young woman was so grateful for the crew’s help, she shared the wealth with them.

When the crew reported this twist in events Radaszam both exasperated and vaguely amused at the result, because it inadvertently provided the Starfinder Society with valuable contacts in the Salvage Union. The vesk congratulated them on a job well done and promised to report their success to Guidance.

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Incident at Absalom Station

Session 1
Gangs of Absalom

Absalom Station – Docking Bay 94

The Okimoro approached Docking Bay 94, and the crew aboard the shuttle were relieved for an end to their journey. They were to meet a dwarven man called Duravor Kreel, who would assist them with the final phase of acceptance into the Starfinder Society. Docking procedures took a few minutes, and when they were completed the cabin attendant welcomed the shuttle’s passengers to Absalom Station.

The brightly lit docks were abuzz with activity as travelers bustled by, preparing to board or disembarking from starships bound to or from any of dozens of worlds. Brash and swaggering starpilots, scurrying ysoki mechanics, and expectant colonists mingled with enigmatic kasatha mystics, hard-faced asteroid miners, imposing vesk mercenaries, and more, creating a microcosm of the abundance and variety of life in the Pact Worlds. New arrivals met friends, loved ones, or business contacts, and were whisked away into the humming activity of daily life on the vast space station.

Beyond them, ground crews tend to the docked ships, and dockworkers in mechanized cargo lifters load and unloaded freight and baggage. A sharp tang of ozone hung in the air – a byproduct of electrical discharges from the docked ships – but underneath, the station’s atmosphere had a slightly used aroma. The docking bay’s deck plates thrummed beneath the travelers’ feet, though whether it was from the passage of innumerable feet or the vibrations of the station’s power conduits and air recycling systems was impossible to say.

Duravor Kreel stood waiting in the middle of the docking bay. He was tall and lanky for a dwarf, with a bristly, iron-gray beard and deep-set eyes beneath bushy eyebrows. With his patched and stained coveralls, the dwarf looked like just another dockworker, but a badge bearing the symbol of the Starfinder Society stood out on his chest. Kreel checked the computer he was holding and looked up to scan the crowd. When he saw the crew, he raised a hand in greeting and gave them a friendly smile. Before anyone could so much as return the dwarf’s greeting, the air was suddenly filled with laser blasts. Bystanders screamed and fled in terror, diving for cover or milling about frantically. Kreel froze. A moment later, the crew watched a laser beam hit the dwarf. He fell to the floor without a sound and did not move.

Two of the more perceptive crew members had noticed two groups of people on the fringes of the docking bay furtively taking up defensive positions among stacks of cargo crates and machinery. They were not caught by surprise when the firefight erupted and sprang into action, seeking cover. There was plenty available, from crates and shipping containers to baggage carts, machinery, and even an information booth near the middle of the docking bay.

Disregarding the danger, Boske rushed forward toward where Kreel had fallen. Winslow followed the vesk, albeit a bit more reluctantly. The rest of the crew engaged the assailants, targeting those who had started shooting at them. Kusanagi recognized a gang conflict when he saw one, though he couldn’t identify the specific gangs who’d decided to fight in the docks. It was quickly apparent that only one of the gangs was targeting the crew. The other seemed content to fire at their counterparts, and so the crew entered into a temporary unspoken alliance with them. When Galakrond’s hammer brought down the last of the three enemy gang members, the other gang gave them a nod of thanks, then scattered, fleeing the scene.

Unfortunately, Kreel was dead, with a hole burned completely through his neck from the laser beam. Twitch searched the dwarf’s body but found little other than his datapad, which the ysoki casually slipped into his backpack before helping his companions loot the gang members’ bodies. Station security arrives a few minutes later. They questioned the crew and other witnesses and took statements. The witnesses agreed that the crew hadn’t started the fight, so they were free to go. Emergency medical services arrived shortly after security and assured the crew that they would see to the arrangements for Kreel’s body.

Once they were away from the docks, Twitch pulled out the datapad, which Kreel had been logged into when he died. The handheld computer contained the name and description of each of the crew, as well as one other name: Chiskisk. They recognized the name of a high-ranking shirren Starfinder on Absalom Station. The next logical step was to head to the Lorespire Complex.

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Absalom Station – Lorespire Complex

Upon arrival, the crew was greeted by a receptionist who inquired as to their business with the Starfinder Society. Twitch quickly and verbosely explained about the attack at the docks and the untimely demise of Doravor Kreel. He handed her the dwarf’s datapad to corroborate the tale, which the receptionist took, keying several things into her computer. Then she pointed the crew toward a small waiting room and politely asked them to wait.

After several minutes, a functionary arrived to lead the crew to a cluttered but clean office deep in the complex. There, a host shirren was seated behind a polished and unadorned plastic desk. They wore understated business clothes and nervously flexed their antennae from side to side, which Winslow recognized as an expression of perplexity.

“Greetings,” said the shirren. “There are refreshments, if you like. Filtered water and processed-protein wafers. Please, have a seat. I am Chiskisk.” The crew helped themselves to the proffered snacks and introductions were made as they settled in. Chiskisk looked troubled.

“I am sorry that I cannot welcome you to Absalom Station under better circumstances. I assure you that such attacks are not a daily occurrence, though I realize that is likely small comfort to you. I am pleased that none of you were seriously hurt, but I grieve for Duravor’s death. He was a valued member of the Society, and a friend. May the Lady of Graves be kind in her judgment of his soul.” The shirren bowed their head momentarily then looked up, their compound eyes glittering.

“What puzzles me is the reason behind the attack.” Chiskisk tapped a few commands into their computer. “According to the incident report just released by station security, two gangs were involved in the attack: the Downside Kings and the Level 21 Crew. Gang wars are not uncommon on the station, but they usually confine themselves to the more lawless sectors like the Puddles. It is rare for street gangs to battle openly in public areas like the docks. I cannot help but wonder whether all is as it seems. There must be a reason why those two gangs were at Docking Bay 94 at that time – the time of your arrival, coincidentally. But was it coincidence? Were you and Duravor just innocent bystanders caught in the crossfire, or might you and he have been specifically targeted? And if so, why?” The crew had no answers for Chiskisk.

“My understanding is that you are interested in becoming Starfinders, and since you were witnesses to the attack, I would like to ask you to investigate the incident on behalf of the Society. Find out exactly what happened and why. It may simply be a matter of being in the wrong place at the wrong time – I have no doubt station security will rule it so – but if Duravor was murdered, I would like to find justice for my friend. At the same time, this will give you the opportunity to demonstrate your own skills and abilities and show the Society that you are worthy of the title ‘Starfinder.’ What say you?”

“You can count on us,” said Boske.

“Good. I wish you luck. I fear that Absalom Station’s street gangs are not my specialty, and my suspicion regarding Kreel’s death is just that – it’s up to you to find proof, if any exists.” He pushed a button on a nearby datapad, and each of the crew received a push notification with Chiskisk’s personal comm code. “Now you can call and report if necessary. Also, if you will provide your account information, I will provide a small starting stipend for expenses.” There was no hesitation to provide financial details, and Chiskisk transferred two hundred credits into each of their accounts.

“I suggest you get settled on the station before starting your investigation. I understand some of you live on the station. For those of you who do not, I recommend the Moons of Sleep. It is a small hotel but centrally located, just a short walk from the parks and towers of the Eye, and has both efficiencies and suites available. Furthermore, the Moons offers discounted lodging to Starfinders who book rooms for at least a week’s stay. I will vouch for you.”

With nothing further to discuss, the crew left the Lorespire Complex and made their way to the Moons of Sleep.

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Absalom Station – Moons of Sleep

Once they had rented rooms, they gathered in a common room to discuss how to approach the investigation. Before they got started with that, however, they saw a brief news clip on a nearby vidscreen about the attack at Docking Bay 94. It didn’t provide much detail beyond rehashing that two gangs had been involved in a shootout and that a bystander had been caught in the crossfire and killed. A pop up window appeared in the bottom right corner of the screen displaying the name “SoothSaiyan” overlaying a graphic of a spiky-haired lashunta. A garbled voice invited viewers to visit a site on the infosphere for more details about an independent investigation regarding the attack. The rogue transmission lasted only a few seconds before disappearing from the screen.

Before the crew could give that much consideration, an image of a starship attached by tow cable to a massive rock of some sort splashed across the screen. By far the biggest news, discussed endlessly on newsfeeds and in public conversation, was the arrival of the derelict ship Acreon a few days ago, the whereabouts and fate of its missing crew, and the nature of the mysterious “*Drift Rock*” the ship brought with it. Rumors and speculation were rampant: the _Acreon_’s crew witnessed something significant and were killed to keep it secret; the entire crew went mad and walked out the airlocks; the Drift Rock contains precious riches, from rare and valuable minerals to advanced technology, or even legendary treasures of lost Golarion, preserved before the planet disappeared. No one seemed to know for sure. A related topic was the disagreement between Astral Extractions and the Hardscrabble Collective, both of whom were claiming ownership of the Drift Rock and the right to examine the Acreon and determine the fate of its crew.

While they talked, the crew ordered takeout, with plenty of extra bread for Boske. Winslow suggested they look into Doravor Kreel himself. Maybe something about the dwarf would give them some idea of enemies he had made. The shirren logged onto the infosphere and started searching for whatever information was publically available. Duravor Kreel was a mid-ranking member of the Starfinder Society. Most of his work had focused on mineral prospecting, but he’d also taken an interest in mentoring new and prospective members of the Society. Kreel was a native of the Diaspora, the diffuse asteroid belt between Verces and Eox, and was known to have ties to dwarves and other mining groups in the region. An outspoken champion of miners’ rights, Kreel was active in challenging large corporate interests that exploited individual miners and laborers, including Astral Extractions. Kreel had personally invested money in the Hardscrabble Collective. In addition, one of his cousins was a member of the group, but she’d died in a mining accident – the result of safety violations perpetrated by her contract employer, Astral Extractions.

Boske pulled up some basic information on the Hardscrabble Collective. It was a clan of stubborn asteroid miners that operated primarily among the scattered planetoids of the Diaspora. It had no offices or base of operations, but the clan members usually view the Armada – the ever-changing fleet of ships that orbited Absalom Station – as a central gathering place. Collective crews hired their ships out to a wide variety of business concerns, including Astral Extractions, which had recently employed the Collective ship Acreon to scout for new mining prospects in the Vast.

Galakrond searched the infosphere for details about Astral Extractions. He reported that it was a powerful mining conglomerate with business ties throughout the Pact Worlds. Most of the company’s operations were centered in the Diaspora and the rocky moons of the outer planets, but it had also begun sending scout vessels into the Vast in search of new claims. He confirmed the company’s hiring of the Acreon for one of these exploratory missions. The vesk’s mercenary instincts led him to dig a little deeper in a few unconventional places. The public face of Astral Extractions was that of an ethical and respectable corporation, but outside of the public eye, he found a few sources that suggested the company used hired muscle – corporate mercenaries, strikebreakers, and even criminal elements – as proxies to intimidate and threaten those who stand in its way. He pushed the details over to Twitch’s datapad.

The ysoki was interested in the criminal connection figuring he could find a link between Astral Extractions and one of the gangs involved in the shootout. He accessed the darksphere and began his search for the corporation’s dirty laundry. A few minutes later, he hit pay dirt. Following the arrival of the Acreon, Astral Extractions had secretly hired the Downside Kings to coerce the Hardscrabble Collective into abandoning its claims on the Acreon and the Drift Rock. Furthermore, underworld sources claimed that Astral Extractions specifically ordered the Downside Kings to target Duravor Kreel. The dwarf’s anti-corporate activism was well known to the company’s board of directors, and the corporation wanted him terminated to discourage other parties (particularly the Starfinders) from intervening in the Acreon matter.

At this revelation, the crew exchanged knowing looks. They had means and motive, but what they lacked was evidence. Kusanagi wanted to reach out to the Level 21 Crew to see if they could get more information and maybe even form an alliance against their apparently common enemy, the Downside Kings. Twitch wanted to know more about the Kings, and so each started infosphere searches. They quickly discovered that there wasn’t much information available online, likely due to the gangs’ extralegal activities.

Kusanagi did learn that the Level 21 Crew were a street gang that claimed Level 21 of the Spike, Absalom Station’s seedy lower decks, as its territory. Their known criminal endeavors included theft, fencing stolen goods, gambling, prostitution, racketeering, and smuggling. Twitch discovered that the Downside Kings were a brutal street gang that controlled several decks of Absalom Station’s lower levels, or “Downside,” through a combination of intimidation and violence. They were known to engage in a wide variety of illegal activities, from extortion, fraud, robbery, smuggling, and theft, to drug and arms tracking, kidnapping, murder-for-hire, and tracking in sentient species. The android stood and put on his hat, telling the rest of the crew that he was going to reach out to his old Stewards buddies to see what more he could learn about the Level 21 Crew.

Meanwhile, Twitch reached out to an underworld informant on the infosphere for a vidmeeting. He asked the vesk to stand behind him in frame and look intimidating. His contact appeared on the screen, wearing a Guy “Space” Fawkes mask and speaking with a digitally disguised voice asking what the ysoki needed. “I need information. You can either profit or suffer,” said Twitch. The figure appeared to shrug, then pushed an account number across the connection. The ysoki internally facepalmed at his poor phrasing, then sighed and deposited a hundred credits. “Tell me about the Downside Kings.”

“Turnover among the Kings’ leadership is high, but the gang’s current boss is a barbarous human woman named Ferani Nadaz,” said the anonymous contact. “The Kings use a nightclub called Fusion Queen as a front for their illegal activities.” The source also confirmed that Astral Extractions had recruited the Kings to threaten the Hardscrabble Collective and pressure the miners into handing over the Acreon and the Drift Rock to the company without dispute. After Twitch threw in an extra fifty credits, the source also confirmed that Astral Extractions contracted the Downside Kings to kill Duravor Kreel in hopes of preventing any Starfinder interference.

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Absalom Station – Level 21

Kusanagi met with a local beat cop that his contacts had put him in touch with. After a few minutes of polite conversation, the Steward was comfortable enough to open up about the Level 21 Crew. “They may be a criminal gang, but they have a reputation in their territory and neighboring levels for promoting community empowerment, and many neighborhood residents tolerate or tacitly endorse their activities. The gang has also been known to hire itself out to defend marginalized and threatened groups or factions. A grizzled ysoki called Jabaxa currently leads them.” Kusanagi thanked the man for his time and the information then called the others and asked them to meet him down on Level 21.

Once the crew had arrived, they decided to canvas the area, seeking further information about the gang from the locals. They made a good impression and learned that the Hardscrabble Collective, fearing retribution from powerful corporate interests, had recently hired the Level 21 Crew for protection. They caught a lucky break outside of a bodega called Mama Fats’, where Twitch recognized graffiti on the walls as gang tags marking the building as territory of the Level 21 Crew. The surrounding neighborhood was low-end, but not quite a slum. He called the crew to join him, and they went inside.

A few locals milled about the shop. The proprietor, a matronly halfling with curly black hair, offered them a warm smile when she noticed them. “Bienvenidos, mijos. What can Mama Fats get for you?” The vesk purchased several lottery tickets and a few snacks before Kusanagi mentioned the incident at the docks, the assistance the crew had provided, and wanting to arrange a meeting. Mama Fats pursed her lips for a moment, then nodded. “I can get word about it. Probably won’t be until tomorrow, though.” The android confirmed that would be fine and provided his comm number. The crew finished up at the bodega then went to grab some dinner at a local establishment. They spent the rest of the night spending money and continuing to make a good impression with the locals on Level 21. Kusanagi received a message inviting the crew to meet with Level 21 Crew leadership in the morning.

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The crew arrived at Mama Fats’ a few minutes early. They were escorted to a room in the back of the bodega, where a one-eyed ysoki awaited them along with two other gang members. Jabaxa introduced himself to the crew, making a point of calling them each by name. From what they’d heard, the ysoki had led the Level 21 Crew for several years and was rumored to be a shrewd judge of character. He invited the crew to have a seat and poured out a shot of bathtub moonshine for each of them as a gesture of hospitality. Each drank the offering, though Winslow pulled out a small chemistry set and performed a brief experiment before drinking his, which produced a raised eyebrow among the gangsters. Once that was done, Jabaxa asked them their business.

The crew laid out their case against the Downside Kings and asked the gang leader for further information. Jabaxa hadn’t known Duravor Kreel, and he claimed that it was the Kings who started the shootout in Docking Bay 94. His crew was there only to oppose the rival gang, on behalf of the Hardscrabble Collective. He confirmed a lot of the information that the crew had learned from other sources and made it clear that his main concern was the Kings, mentioning that Ferani Nadaz’s lieutenant “*Hatchbuster*” had been the one to take his eye. Jabaxa wasn’t willing to commit men to any assault on the Downside Kings, explaining that his job was to protect the Hardscrabble Collective, not to provoke Astral Extractions or the Kings into expanding the conflict. He grudgingly agreed to allow the crew to come hide on Level 21 should things go sideways against the Kings, but he requested they try not to let it come to that.

Jabaxa offered one final word of warning. “Astral Extractions is big time, friends. Bluerise Tower big. Careful how much you bite off, lest you choke.” The local crew members understood, and they explained to the others after they’d left the meeting. In Bluerise Tower, various corporations had nearly complete sovereignty over the tower levels they owned, with even the Stewards having a difficult time obtaining permission to enter. Without an army of barristers in addition to a smoking gun, Astral Extractions was practically untouchable.

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Absalom Station – Fusion Queen

Lurid neon lights brightened the otherwise dingy space station corridor, advertising the main entrance to Fusion Queen, a nightclub located in the lower levels of Absalom Station, deep in Downside Kings territory. The Kings owned and operated the club, using it as a hideout and base of operations. The neighborhood was somewhat depressed, but still considered trendy in certain circles, and the club was usually filled with patrons (most of whom had no connection with the gang) at all hours, day or night. The crew waited until the evening for their planned infiltration.

Having failed to find a back entrance on the street level, Kusanagi and Twitch had climbed to the roof of the building. They found a vent grate, and a short while later, had opened a path into the club’s air conditioning ducts. The android called down to the other crew members, requesting a distraction. The vesk loitered across the street while Winslow approached the two human men guarding the entrance. They were stopping anyone attempting to enter and searching them for weapons, as well as apparently barring entry to anyone they felt didn’t match the club’s usual clientele.

The Downside Kings blocked the shirren’s path as he approached, frowning at his long white coat and asking what he wanted. He told them that he just wanted to relax inside the club and offered them a “tip” of several credits each. They shrugged and started patting him down, looking askance at the scalpel he carried. But when they found his pulsecaster pistol, instead of confiscating the weapon and sending him inside, something happened that none of the crew had expected; the violent gangbangers reached for their holstered lasers!

The vesk quickly came to Winslow’s aid as the shirren cast a quick spell to daze one of the guards and get a bit of distance away. Galakrond engaged them in melee with his doshko, and Boske took aim with his hunting rifle. Though it wasn’t what he was hoping for, Kusanagi took advantage of the distraction and crawled into the air vents, Twitch and the drone close following close behind. They made their way carefully across the main dance floor and toward the wall of the back rooms of the club. The guards got a few shots in, but they were overwhelmed by the veskan soldiers and shirren mystic.

Galakrond grinned as he used one of the bodies to bash through the front doors of the Fusion Queen. The dimly lit interior of the nightclub was filled with the press of sweaty bodies, a haze of narcotic smoke, and the pounding beat and ululating vocals of bakarang music blaring from the main stage in the northeast corner of the room. A sinuous bar wound around the northwest corner, offering a variety of drinks and drugs for purchase. Booths lined the south wall of the club, facing the main stage in the northeast corner and the crowded dance floor beneath it. Gyrating dancers stood atop four smaller stages scattered around the club: one behind the bar, one in the center of the room, and two flanking the main stage. Wide double doors marked “Staff Only” exited the room to the west.

When they noticed the body in the massive vesk’s clawed hand, the club’s response was immediate and visceral. Patrons, employees, the band, and the dancers all screamed and dove for cover. Moments later, three more gang members burst from the back room to defend the establishment from the crew’s assault. While the vesk engaged them, Winslow used the front door guards’ pilfered laser pistols to shoot randomly into the ceiling, hoping to keep everyone not associated with the gang out of harm’s way.

Meanwhile, Kusanagi and Twitch had advanced through the air ducts to the back of the office. There, the android saw a human woman behind a desk, her vesk companion in red ceremonial plate, and another pair of gangbangers. When the woman yelled through the door for her underlings in the storage room to take care of the invaders, the infiltrators realized they had no intention of leaving the office. As such, they decided to help their companions in the fight against the Downside Kings gang members.

The large storeroom was filled with supplies for the bar outside, including bottles of hard alcohol, kegs of beer, and boxes of food and recreational stimulants. One corner held amplifiers, musical instruments, and costumes for the club’s entertainers. A single door stood in the north wall. Kusanagi adroitly dropped from the vent in the storage room, taking aim at the Kings’ backs. Twitch took control of the drone, which crawled out of the duct to latch onto the ceiling and fire the pistol mounted to its back. In short order, the crew had taken out the gang members. When the leader still showed no sign of coming out of her office, the android asked Boske to hoist him back up into the vent so that he could get into position before the vesk busted through the door.

The conflict in the back office of the Fusion Queen was a bloody affair, with Galakrond striking down one of the Kings flunkies before falling to Hatchbuster’s artillery laser. Winslow’s magic revived him, but the mercenary fell a second time to the enemy vesk’s assault hammer blow. Kusanagi dropped down from the ceiling a second time, taking aim at Ferani Nadaz, while ARTE the drone once more targeted Kings from the ceiling. Another gang member fell before the crew managed to take down Ferani. Hatchbuster raged, fighting to the bitter end against the determined Starfinders, but ultimately, he fell, too.

Silence reigned throughout the blood-soaked office in the aftermath of the conflict.

Incident at Absalom Station

Prologue 2
Boarding, Salvage, Lawblight

Incident Report – Unbounded Wayfarer Recovery (Cont.)
Venture-Captain Arvin

Crew Roster Addendum
Galakrond – Vesk Mercenary Soldier

Starship Endless Threnody

Crew reported literal skeletal crew resistance; half dozen defenders overcome. Eoxian ship leaking necromantic radiation. Ysoki crewman Twitch disabled generators to safeguard approach to bridge. There, he and Shirren crewman Winslow hacked navigational computer, retrieved coordinate data for Unbounded WayfarerUlmarid. No further data regarding pirate vessel Lawblight. Requisition order for sturdier ship placed.

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Starship Odyssey

Briefed crew on planet Ulmarid. Isolated planet in the Vast uninhabited by intelligent creatures. Two large moons collided ages ago, resulting in a field of tumbling debris high in orbit, preventing easy access to planet’s surface. Planet seems to have little to offer; mostly a desert world, with poisonous crystalline rains and screaming winds.

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Planet Ulmarid

Android crewman Kusanagi piloted Odyssey through planetary asteroid field commendably. Landed half hour’s walk from source of distress beacon. Crew reported weathering storm of poisonous crystals from briefing. Crew reported attack by local fauna designated Skreebara – multi-legged burrower with sonic manipulation [Dossier Image Below]. Vesk crewman Boske showed initiative, utilizing anti-personnel weapon found near wreckage. Valuable carapace crystals harvested.

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Wreckage of Starship Unbounded Wayfarer

Unfortunately, all hands lost. Crew reported impact marks of heavy metallic slugs (as coilgun). Lawblight must employ weapons such as these. Crew utilized insignias to access computer logs. Transmitted data regarding four previously unknown Vast locations:

  • Elytrio – wasteland planet that displayed signs of scattered technology
  • Lamentia – sentient asteroid teeming with morlock “children”
  • End of Bright Things – large space station stuck between the orbits of two blue dwarf stars
  • Wealdriad – stormy, oceanic world with upthrust columns of basalt piercing the storm-tossed ocean’s surface

Coordinates for a fifth site too corrupted to display, but crew reported finding a magical item salvaged from the lost location: iridescent spindle aeon stone. Crew also went above and beyond call of duty by returning to Odyssey with bodies of fallen Unbounded Wayfarer crew.

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Ulmarid Orbit

Odyssey came under attack by pirate vessel Lawblight [Dossier Image Below] upon exiting asteroid field. Utilizing details gleaned from earlier investigations, the crew quickly gained advantage over enemy vessel. Odyssey sustained minimal damage and Lawblight was disabled. Ordered crew to enter Drift and return to Absalom Station.

Mission Accomplished. Recommendation to induct all crew to full Society membership.

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Into the Unknown

Prologue 1
Station, Adrift

Incident Report – Unbounded Wayfarer Recovery
Venture-Captain Arvin

Crew Roster
Boske – Vesk Bounty Hunter Soldier
“Kusanagi” – Android Xenoseeker Operative
Twitch – Ysoki Outlaw Mechanic
Winslow – Shirren Scholar Mystic

Absalom Station

Briefed crew on fate of Unbounded Wayfarer, lost after an exploration mission to the Vast. Directed to vesk pawnbroker Julzakama [Dossier Image Below] in Downlow who contacted us, offering to sell several Starfinder Society insignias, confirmed as belonging to the lost crew. Pawnbroker unaware of insignias’ true value. Informed crew that we had negotiated a purchase price in exchange for the insignias and information about the seller. Crew to collect the insignias and information from pawnbroker regarding whoever sold him the insignias and then track down seller. Learn where to find the Unbounded Wayfarer and its crew. Indicated urgency, because seller might not be on the station for long.

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Downlow – Julzakama’s Loans

Pawnbroker attempted to extort crew before providing agreed-upon information. Vesk crewman Boske resolved situation without further credits exchanged. Crew reported seller an Eox native called Exegara; bound for Vat Garden for skulls – ship repair. Urged crew to location to intercept seller.

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Downlow – Vat Garden

Crew reported defeat of seller’s hired mercenaries, Exegara interrogated. She came from the Corpse Fleet ship Endless Threnody, which picked up Unbounded Wayfarer’s distress call from crash site on desert planet. Looted ship, including insignias. Corpse Flee ship attacked by pirate ship Lawblight; stranded in the Drift. Exegara dispatched to sell insignias, acquire repair materials. Her datapad confirmed Endless Threnody location. No coordinates for crash site, but they must be on the navigational computer of the Endless Threnody. Requisition order for Drift-capable ship placed.

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The Drift – Starship Loreseeker

Captained Loreseeker with crew to seek out Endless Threnody – a heavy freighter. Ship had moved, and got the drop on us. Combat engaged. Crew performed well, few rookie mistakes. Loreseeker sustained hull damage, but crew managed to disable freighter. Ordered crew to board Eoxian vessel.

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Into the Unknown


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